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In the case of Underground, Knockout sessions have a maximum of three laps for four racers. Racing ModesĬircuit is a standard race that involves racing with up to four opponents cars around a loop track for two laps or more, and is the main mode of the game.Ī variant of Circuit is Knockout, which, similar to previous Need for Speed titles, involves "knocking out" the last racer who passes the starting line in each lap until the final leader of the race remains, and wins the race. In addition, vehicles do not have damage models. EA took some effort in making the races appear as sanctioned racing events, and included a public service announcement in the game's introduction. It is rumoured that the car manufacturers were very strict in how their vehicles were to be portrayed in this game, especially considering the "illegal street racing" reputation of the tuner culture. Despite this, Underground was commercially very successful, and inspired a sequel.
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This, plus the increasingly arcade-like controls, became points of controversy for Need for Speed fans.
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Instead of hundred-thousand dollar exotics, Underground featured vehicles associated with the Import Scene. Its premise (highly tuned, customised cars participating in illegal street races) was likely inspired by the Import Scene and the movies The Fast and the Furious and 2 Fast 2 Furious.Ī complete reimagining of the series' formula, NFSU offered a career mode featuring a storyline, and a garage mode that allowed players to fully customize their cars with a large variety of brand-name performance and visual upgrades. It was created at the EA Black Box studios, located in Vancouver, BC. It is part of the Need for Speed computer and video game series. Need for Speed: Underground (NFSU) is a racing game, developed and published by Electronic Arts in 2003.